Languages, patterns, technologies, frameworks.
Here’s a brilliant research idea for building GUI of integrated development environments:
I hope to be able to work like this with Visual Studio 2012.
Really nice - especially on big or multiple screens.
I hope not. It looks really as a counter-productive IDE for me. I would have to check it out to be sure though.
I sure hope so - this is definitely the future of programming.Some more features I'd like to see on top of that: * Documentation support. I should not have to look at all the lengthy documentation when browsing through the code, but viewing/editing the documentation for a particular class/method should be very easy and straight-forward. * Pre/Post-Conditions support. Imagine simply having a list of a method's parameters, and being able to check off which ones should be non-null, or that cost should be > 0. This would automatically generate documentation, and add the appropriate `if(..) throw new ArgumentNullException()` code... or even better, could optionally use CodeContracts!
I used the DebuggerCanvas Extension for Visual Studio for a few weeks and found it to be annoying. By all rights it shouldn't be but I still found the lack of class/code file context to be a detriment. I uninstalled and went back to the file/class based debug context view.
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